Contributor
@Frizi
repos
6
ecosystems
5
languages
2
commits
35
Universal shader translation in Rust
A refreshingly simple data-driven game engine built in Rust
Reads files from the Tiled editor into Rust
Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications
🚀 Apollo/GraphQL integration for VueJS
Safe and portable GPU abstraction in Rust, implementing WebGPU API.
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